home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
L' Effet Pommier 3
/
L'Effet Pommier - Volume 03.iso
/
Graphismes
/
3D
/
POV-Ray 3.0B5a PPC
/
POV-Ray 3.0B5a
/
POVSCN.Scenes
/
POVSCN
/
LEVEL1
/
INTERP.POV
< prev
next >
Wrap
Text File
|
1995-11-08
|
1KB
|
66 lines
// Persistence Of Vision raytracer version 3.0 sample file.
// Imagemap interpolation example
// File by Drew Wells
// NOTE: Requires "test.gif"
#version 3.0
global_settings { assumed_gamma 2.2 }
#include "colors.inc"
#declare Bilinear = 2.0
#declare Norm_Dist = 4.0
#declare TestMap = "test.gif" // use your own, if you wish
camera {
location <0.0, 0.0, -2.0>
direction <0.0, 0.0, 1.0>
up <0.0, 1.0, 0.0>
right <4/3, 0.0, 0.0>
look_at <0, 0, 0>
}
light_source { <100.0, 120.0, -130.0> colour White }
#default {
finish {
ambient 0.2
diffuse 0.8
specular 0.3
roughness 0.002
brilliance 2
}
}
// Left hemisphere: no interpolation
union {
sphere { 0, 1.0
clipped_by { plane { x, 0 } }
pigment {
image_map {
gif TestMap
map_type 1 // spherical map type
interpolate 0
}
}
translate -0.035*x // move hemi-sphere left
}
// Right hemisphere: try both Binlinear (1) and Norm_Dist (2)
sphere { 0, 1.0
clipped_by { plane { -x, 0 } }
pigment {
image_map {
gif TestMap
map_type 1 // spherical map type
interpolate Norm_Dist
}
}
translate 0.035*x // move hemi-sphere right
}
rotate <45, 0, 0>
}